Head mounted projection for enhanced gaze in social interactions.
David M. KrumSin-Hwa KangThai PhanLauren Cairco DukesMark T. BolasPublished in: VR (2016)
Keyphrases
- social interaction
- head mounted
- eye tracking
- eye tracker
- augmented reality
- eye movements
- gaze estimation
- gaze tracking
- head motion
- head movements
- social networks
- visual attention
- peripheral vision
- eye gaze
- social behavior
- social media
- human computer interaction
- visual search
- real time
- infrared
- three dimensional
- computer vision
- online learning communities
- single camera
- user interface
- mobile devices
- video sequences