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A value for multichoice games.
Emilio Calvo
Juan Carlos Santos
Published in:
Math. Soc. Sci. (2000)
Keyphrases
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game theory
computer games
video games
weighted majority
game design
nash equilibria
game theoretic
nash equilibrium
game play
serious games
data sets
educational games
real time
learning experience
expert systems
information systems
game based learning
artificial intelligence
human computation