A Matter of Perspective: Designing Immersive Character Transitions for Virtual Reality Games.
Sebastian CmentowskiSukran KaraosmanogluFabian KievelitzFrank SteinickeJens H. KrügerPublished in: Proc. ACM Hum. Comput. Interact. (2023)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- virtual world
- three dimensional
- photorealistic
- virtual space
- virtual museum
- computer animation
- multi sensory
- serious games
- virtual reality technology
- game playing
- virtual reality environments
- virtual humans
- computer interface
- virtual training
- tangible user interface
- virtual laboratory
- computer games
- game theory
- force feedback
- game play
- visual data mining
- collaborative virtual environments
- educational games
- video games
- multi view
- pattern recognition
- multi agent