Dynamic Planning for Agents in Games Using Social Norms and Emotions.
Palli Runar ThrainssonArnkell Logi PeturssonHannes Högni VilhjálmssonPublished in: IVA (2011)
Keyphrases
- social norms
- agent based simulation
- dynamic environments
- virtual agents
- agent societies
- social interaction
- game theoretic
- learning agents
- multi agent systems
- multiagent systems
- reactive agents
- multi agent
- minority game
- coalitional games
- cooperative
- nash equilibria
- bounded rationality
- autonomous agents
- computer games
- single agent
- decision theoretic
- game theory
- multiple agents
- resource allocation
- information processing
- virtual environment
- video games
- action selection
- social networks