Enhancing E-Learning Engagement Using Design Patterns from Computer Games.
Therese McGinnisDavid W. BustardMichaela M. BlackDarryl CharlesPublished in: ACHI (2008)
Keyphrases
- design patterns
- computer games
- e learning
- learning objects
- learning environment
- software engineering
- digital games
- object oriented
- object oriented software
- design principles
- video games
- software systems
- learning resources
- educational games
- learning process
- game design
- software design
- commercial games
- distance learning
- software architecture
- learning materials
- learning activities
- digital storytelling
- higher education
- educational software
- game play
- learning technologies
- learning experience
- learning management systems
- knowledge management
- process model
- game development
- game playing
- serious games
- source code
- mobile learning
- games based learning
- digital entertainment