Competition between foraging predators and hiding preys as a nonzero-sum differential game.
Andrei R. AkhmetzhanovPierre BernhardFrédéric GrognardLudovic MailleretPublished in: GAMENETS (2009)
Keyphrases
- multi agent simulation
- computer poker
- game theory
- video games
- game playing
- computer games
- equilibrium strategies
- game theoretic
- game design
- virtual world
- game play
- swarm intelligence
- imperfect information
- nash equilibria
- educational games
- square error
- real time strategy games
- multi agent
- game development
- game based learning
- stochastic games
- human computation
- monte carlo tree search
- monte carlo
- pursuit evasion
- serious games
- nash equilibrium
- international competition
- evolutionary algorithm