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An Experimental in Rule-based Crowd Behavior for Intelligent Games.
Seongdong Kim
Christoph Hoffmann
Jae Moon Lee
Published in:
Adv. Inf. Sci. Serv. Sci. (2010)
Keyphrases
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crowd behavior
crowd simulation
intelligent systems
expert systems
urban environments
social psychology
computer games
motion patterns
game play
information processing