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Accelerating the Irradiance Cache through Parallel Component-Based Rendering.
Kurt Debattista
Luís Paulo Santos
Alan Chalmers
Published in:
EGPGV@EuroVis/EGVE (2006)
Keyphrases
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cluster of workstations
real time
high fidelity
high quality
query processing
parallel implementation
computer architecture
three dimensional
parallel computing
image synthesis
multithreading
parallel processing
main memory
volume rendering
ray tracing
multi core processors
hit rate
image processing