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The effects of collective MMORPG (Massively Multiplayer Online Role-Playing Games) play on gamers' online and offline social capital.
Zhi-Jin Zhong
Published in:
Comput. Hum. Behav. (2011)
Keyphrases
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online game
social capital
online gaming
multi player
virtual communities
social support
critical mass
website design
human capital
educational games
anecdotal evidence
computer games
game playing
game based learning
online communities
group discussion
role playing game
real time
massively multiplayer online role playing games
information flow
information and communication technologies
online learning
knowledge sharing
computational intelligence
decision making
real world