Solving Prediction Games with Parallel Batch Gradient Descent.
Michael GroßhansTobias SchefferPublished in: ECML/PKDD (1) (2015)
Keyphrases
- prediction accuracy
- computer games
- cost function
- prediction algorithm
- quality prediction
- educational games
- parallel implementation
- game design
- prediction error
- parallel processing
- neural network
- parallel programming
- video games
- shared memory
- combinatorial optimization
- game theory
- game playing
- game theoretic
- error function
- loss function
- batch mode
- learning games
- reinforcement learning