Scaling up Deep Reinforcement Learning for Intelligent Video Game Agents.
Anton DebnerPublished in: SMARTCOMP (2022)
Keyphrases
- video games
- reinforcement learning
- multi agent
- learning capabilities
- learning agents
- agent technology
- multi agent systems
- action selection
- learning experience
- agent receives
- multi agent environments
- game players
- multi agent reinforcement learning
- game play
- multiagent systems
- autonomous agents
- intelligent agents
- single agent
- cooperative
- multiple agents
- learning tools
- learning agent
- intelligent software agents
- multiagent learning
- software agents
- educational games
- partial observability
- agent architecture
- learning algorithm
- state space
- function approximation
- intelligent systems
- mobile agents
- decision making
- multiagent reinforcement learning
- learning process
- markov decision processes
- computer games
- game theoretic
- game playing
- game design
- resource allocation
- machine learning
- robocup soccer
- dynamic environments
- temporal difference
- evolutionary learning
- serious games
- agent learns
- playing games
- game mechanics
- game engine
- optimal policy
- game development
- complex environments