Evaluation of leap motion controller effectiveness on 2D game environments using usability heuristics.
Rafael MartinsPollyana NotargiacomoPublished in: Multim. Tools Appl. (2021)
Keyphrases
- heuristic evaluation
- motion control
- optical flow
- heuristic search
- human motion
- dynamic environments
- motion estimation
- control system
- moving objects
- space time
- search algorithm
- optimal control
- motion segmentation
- image sequences
- real time
- evaluation method
- nash equilibrium
- usability evaluation
- game theory
- motion model
- camera motion
- user centered
- video games
- game playing
- educational games
- humanoid robot
- dynamic model
- motion field
- multi agent
- computer vision