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Human- versus Computer-competitors: Exploring the Relationships between Gamified Competition and Self-regulation in E-learning.
Hongshuyu Deng
Xunhua Guo
Kai Hin Lim
Guoqing Chen
Published in:
ICIS (2020)
Keyphrases
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e learning
distance learning
learning objects
online learning
learning resources
human subjects
learning strategies
higher education
human interaction
learning environment
learning process
learning activities
learning management systems
machine intelligence
personal learning environments
international competition