Enhancing Virtual Reality Stress Relief with Haptics: The Virtual Rage Room Use Case.
Javad SameriFlor NeufkensSam Van DammeFilip De TurckMaria Torres VegaPublished in: QoMEX (2024)
Keyphrases
- virtual reality
- virtual environment
- virtual reality technology
- augmented reality
- virtual world
- three dimensional
- computer graphics
- virtual humans
- virtual museum
- interactive virtual
- computer animation
- photorealistic
- virtual training
- virtual space
- collaborative virtual environments
- multi sensory
- virtual reality environments
- virtual laboratory
- data mining
- real environment
- multi agent systems
- pattern recognition
- real time