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Implementing First-Person Shooter Game AI in WILD-SCAV with Rule-Enhanced Deep Reinforcement Learning.
Zeyu Fang
Jian Zhao
Wengang Zhou
Houqiang Li
Published in:
CoG (2023)
Keyphrases
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computer games
game ai
reinforcement learning
computer controlled
video games
game play
state space
artificial intelligence
educational games
machine learning
association rules
general purpose
optimal policy
classification rules
learning environment
high level
decision trees