Speech training for neurological patients using a serious game.
Mario GanzeboomMarjoke BakkerLilian BeijerToni RietveldHelmer StrikPublished in: Br. J. Educ. Technol. (2018)
Keyphrases
- serious games
- virtual environment
- video games
- educational games
- game play
- game design
- computer games
- learning scenarios
- game development
- design principles
- game engine
- game based learning
- speech recognition
- adaptive hypermedia
- digital games
- soft skills
- database
- speech signal
- clinical data
- learning processes
- database management systems
- software engineering