Video games and gamification against online hate speech?
Susana CostaBruno Mendes da SilvaMirian Nogueira TavaresPublished in: ARTECH (2021)
Keyphrases
- video games
- game design
- serious games
- game mechanics
- learning experience
- educational games
- game play
- computer games
- game based learning
- online learning
- learning tools
- game playing
- speech recognition
- user experience
- game development
- game players
- role playing game
- game engine
- online communities
- case study
- online game
- mathematics learning