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Competitive Game Designs for Improving the Cost Effectiveness of Crowdsourcing.
Markus Rokicki
Sergiu Chelaru
Sergej Zerr
Stefan Siersdorfer
Published in:
CIKM (2014)
Keyphrases
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cost effectiveness
cost effective
human computation
game theory
e learning
game playing
computer games
video games
data sets
virtual world
game theoretic
pursuit evasion
role playing
perfect information
game play
design space
game design
educational games
learning process