Login / Signup

Pointing in entertainment-oriented environments: appreciation versus performance.

Joyce H. D. M. WesterinkK. van den Reek
Published in: ACM SIGCHI Bull. (1995)
Keyphrases
  • data sets
  • real world
  • dynamic environments
  • genetic algorithm
  • search algorithm
  • database
  • metadata
  • multimedia
  • clustering algorithm
  • interactive narrative