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Multistrategy Repeated Game-Based Mobile Crowdsourcing Incentive Mechanism for Mobile Edge Computing in Internet of Things.

Chuanxiu ChiYingjie WangYingshu LiXiangrong Tong
Published in: Wirel. Commun. Mob. Comput. (2021)
Keyphrases
  • mobile devices
  • mobile learning
  • mobile computing
  • mobile phone
  • mobile applications
  • mobile users
  • incentive mechanism
  • database
  • information systems
  • ubiquitous computing
  • free riding