Fast Rendering of Irregular Grids.
Cláudio T. SilvaJoseph S. B. MitchellArie E. KaufmanPublished in: VVS (1996)
Keyphrases
- irregular isothetic grids
- computer graphics
- ray tracing
- texture mapping
- image based rendering
- high fidelity
- grid computing
- high quality
- real time
- euclidean distance transformation
- irregularly shaped
- volume rendering
- photorealistic
- rendered images
- computer vision
- real time rendering
- image generation
- d scene
- graphics hardware
- single image
- virtual view
- database
- color images
- image synthesis
- cluster of workstations
- ambient occlusion