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A Technology Acceptance Model-Based Analytics for Online Mobile Games Using Machine Learning Techniques.
Shaifali Chauhan
Mohit Mittal
Marcin Wozniak
Swadha Gupta
Rocío Pérez de Prado
Published in:
Symmetry (2021)
Keyphrases
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mobile games
technology acceptance
online learning
learning analytics
social influence
information systems
online communities
databases
mobile devices
data management
mobile phone
context aware
user satisfaction
learning games