Immersion and Presence in Virtual Reality Training for Mass Casualty Incidents.
Henrik BerndtDaniel WesselLennard WillerMichael HerczegTilo MentlerPublished in: ISCRAM (2018)
Keyphrases
- multi user
- virtual reality
- virtual environment
- virtual world
- virtual training
- augmented reality
- computer graphics
- virtual humans
- photorealistic
- training set
- multi sensory
- virtual space
- virtual reality technology
- three dimensional
- force feedback
- computer animation
- tangible user interface
- visual data mining
- digital museum
- interactive virtual