aMAZEd: designing an affective social game for children.
Abdullah Al MahmudOmar MubinJohanna Renny OctaviaSuleman ShahidLeeChin YeoPanos MarkopoulosJean-Bernard MartensPublished in: IDC (2007)
Keyphrases
- computer games
- educational games
- autistic children
- card game
- social interaction
- socio cognitive
- game theory
- game based learning
- video games
- game design
- social networks
- interface design
- game playing
- game play
- autism spectrum disorder
- social capital
- nash equilibrium
- social networking
- human computer interaction
- pilot study
- playing games
- social context
- personality traits
- learning games
- multi agent
- social media
- virtual world
- school children
- teachable agent
- perfect information
- learning experience
- nash equilibria
- online game
- serious games