Login / Signup

3D Points Splatting for Real-Time Dynamic Hand Reconstruction.

Zheheng JiangHossein RahmaniSue BlackBryan M. Williams
Published in: CoRR (2023)
Keyphrases
  • real time
  • high speed
  • point sets
  • endpoints
  • changing environment
  • graphics hardware
  • data points
  • low cost
  • convex hull
  • three dimensional
  • general purpose
  • dynamic environments
  • gpu implementation
  • volume visualization