Altering gameplay behavior using stereoscopic 3D vision-based video game design.
Jonas SchildJoseph J. LaViola Jr.Maic MasuchPublished in: CHI (2014)
Keyphrases
- game design
- game play
- video games
- computer games
- augmented reality
- educational games
- game based learning
- game engine
- serious games
- game mechanics
- stereoscopic video
- design process
- human computer interaction
- multimedia
- game development
- learning processes
- programming concepts
- learning experience
- game playing
- learning objectives
- learning games
- artificial intelligence
- learning theories
- case study
- game ai
- computational thinking
- playing games