NTBOE: a new algorithm for efficiently playing multi-action adversarial games.
Diego VillabrilleRaúl MontoliuPublished in: CEV (2022)
Keyphrases
- learning algorithm
- detection algorithm
- experimental evaluation
- computer games
- preprocessing
- simulated annealing
- cost function
- np hard
- genetic algorithm
- improved algorithm
- recognition algorithm
- optimization algorithm
- theoretical analysis
- computational cost
- dynamic programming
- worst case
- significant improvement
- k means
- search space
- times faster
- objective function
- convergence rate
- neural network
- high accuracy
- linear programming
- multi agent
- clustering method
- monte carlo
- matching algorithm
- reinforcement learning