A Matlab-based magnitude response game for DSP education.
Peter CasapicolaMarkus PolzlBernhard C. GeigerPublished in: ICASSP (2014)
Keyphrases
- serious games
- role play
- digital games
- learning games
- signal processing
- computer games
- video games
- game play
- game theory
- mobile games
- distance learning
- distance education
- e learning
- educational tools
- game theoretic
- game playing
- information and communication technologies
- games based learning
- educational technology
- educational games
- interactive narrative
- digital signal processor
- game based learning
- game design
- digital signal processing
- virtual environment
- optimal strategy
- web based learning
- problem based learning
- high speed
- higher education
- game development
- role playing game
- image processing
- nash equilibrium
- low power
- real time
- learning environment
- game players
- learning process
- learning theories