Can we truly transfer an actor's genuine happiness to avatars? An investigation into virtual, real, posed and spontaneous faces.
Vitor Miguel Xavier PeresGreice Pinho Dal MolinSoraia Raupp MussePublished in: CoRR (2023)
Keyphrases
- virtual environment
- virtual world
- virtual reality
- virtual space
- real life
- virtual characters
- multi user
- real world
- face recognition
- information systems
- virtual objects
- mobile robot
- computer graphics
- case study
- augmented reality
- social interaction
- human faces
- line drawings
- knowledge transfer
- real environment
- data mining
- neural network