Evaluating accessibility features designed for virtual reality context.
Mauro TeófiloVicente Ferreira de LucenaJosiane NascimentoTaynah MiyagawaFrancimar MacielPublished in: ICCE (2018)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- feature extraction
- virtual world
- virtual humans
- interactive virtual
- virtual reality technology
- three dimensional
- computer interface
- photorealistic
- virtual museum
- computer animation
- tangible user interface
- multi sensory
- force feedback
- virtual laboratory
- complex scenes
- cultural heritage
- human computer interaction
- feature space
- digital libraries