Implementation of Research-based Experiential Learning for Electrical Engineering Master's Students during Covid-19 Pandemic.
Agung W. SetiawanPublished in: EDUCON (2021)
Keyphrases
- electrical engineering
- experiential learning
- computer engineering
- computer science
- technology enhanced
- graduate students
- effective learning
- lifelong learning
- game design
- st century
- e learning
- real world
- state university
- online course
- learning outcomes
- learning theories
- artificial intelligence
- higher education
- learning styles