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Corporate Psychopathy and Internet Video Game Addiction in the Workplace.
Youngkeun Choi
Published in:
Int. J. Gaming Comput. Mediat. Simulations (2020)
Keyphrases
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video games
learning experience
game play
educational games
email
competitive intelligence
game playing
case study
internet users
information technology
game design
learning tools
game based learning
computer games
game development
middle school
knowledge management
serious games