Inner disturbance: towards understanding the design of vertigo games through a novel balancing game.
Richard ByrneJoe MarshallFlorian 'Floyd' MuellerPublished in: OZCHI (2016)
Keyphrases
- user interface
- nash equilibrium
- computer games
- educational games
- design process
- game design
- game playing
- game theory
- design principles
- game play
- deeper understanding
- nash equilibria
- game theoretic
- perfect information
- repeated games
- imperfect information
- game based learning
- case study
- video games
- game development
- game tree search
- coalitional games
- human computation
- game programming
- boolean games