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Direct Ray Tracing of Displacement Mapped Triangles.

Brian E. SmitsPeter ShirleyMichael M. Stark
Published in: Rendering Techniques (2000)
Keyphrases
  • ray tracing
  • implicit surfaces
  • image synthesis
  • photorealistic
  • computationally intensive
  • real time
  • optical flow
  • point cloud
  • three dimensional
  • high quality
  • color images
  • input image
  • vision system
  • computer graphics