Transition-enabled event dissemination for pervasive mobile multiplayer games.
Björn RicherzhagenMarc SchillerMax LehnDenis LapinerRalf SteinmetzPublished in: WOWMOM (2015)
Keyphrases
- mobile games
- computer games
- online game
- game play
- context aware
- educational games
- mobile devices
- serious games
- computing environments
- game development
- imperfect information
- mobile phone
- mobile learning
- learning games
- pervasive computing
- game design
- handheld devices
- video games
- event detection
- game theory
- m learning
- mobile environments
- mobile computing
- event driven
- nash equilibria
- information delivery
- game based learning
- game theoretic
- information systems
- mobile users
- learning tools
- mobile applications
- data dissemination
- event sequences
- mobile technologies
- information dissemination
- role playing game
- learning processes
- news articles
- pervasive environments