MIGM: Mobile Interaction Games with Motes.
Yi WangShyam KapadiaBhaskar KrishnamachariPublished in: CCNC (2008)
Keyphrases
- wearable devices
- mobile devices
- mobile games
- mobile phone
- human computer interaction
- wireless sensor networks
- game playing
- turn taking
- resource constrained
- mobile learning
- sensor networks
- context aware
- coalitional games
- location aware
- online game
- mobile users
- mobile environments
- mobile services
- game design
- game play
- nash equilibrium
- nash equilibria
- imperfect information
- perfect information
- mobile applications
- computing environments
- video games