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Asynchronous Occlusion Culling on Heterogeneous PC Clusters for Distributed 3D Scenes.
Tim Süß
Clemens Koch
Claudius Jähn
Matthias Fischer
Friedhelm Meyer auf der Heide
Published in:
ISVC (1) (2012)
Keyphrases
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d scene
single image
depth map
image based rendering
planar surfaces
clustering algorithm
scene understanding
optical flow
moving camera
photorealistic
image space
multi view
view synthesis
heterogeneous networks
view dependent
image processing
scene representation
frame rate
d objects
high quality
three dimensional