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Accelerating 3D Convolution Using Graphics Hardware.

Matthias HopfThomas Ertl
Published in: IEEE Visualization (1999)
Keyphrases
  • graphics hardware
  • volume rendering
  • texture mapping
  • real time
  • processing speed
  • image processing
  • image based rendering
  • high quality
  • viewpoint
  • fine grained
  • stereo vision
  • d mesh