Investigating Bubble Mechanism for Ray-Casting to Improve 3D Target Acquisition in Virtual Reality.
Yiqin LuChun YuYuanchun ShiPublished in: VR (2020)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- ray casting
- augmented reality
- three dimensional
- photorealistic
- machine learning
- interactive virtual
- virtual reality technology
- virtual humans
- virtual training
- volume data
- volume rendering
- virtual museum
- image processing
- real time
- virtual reality environments
- tangible user interface