The input-interface of Webcam applied in 3D virtual reality systems.
Huey-Min SunWen-Lin ChengPublished in: Comput. Educ. (2009)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- tangible user interface
- augmented reality
- computer interface
- virtual reality environments
- virtual world
- virtual humans
- human computer interface
- three dimensional
- virtual space
- computer animation
- photorealistic
- virtual reality technology
- interactive virtual
- visual data mining
- multi sensory
- digital libraries
- pattern recognition