A novel interdisciplinary course in gerontechnology for disseminating computational thinking.
Hen-I YangPeter MartinDebra SatterfieldRyan BabbittJohnny S. WongMack C. ShelleyCarl K. ChangPublished in: FIE (2011)
Keyphrases
- computational thinking
- game design
- learning materials
- artificial intelligence
- computer science
- human computer interaction
- learning tools
- learning strategies
- learning systems
- computer assisted
- video games
- design patterns
- pilot study
- grade level
- case study
- learning process
- design process
- educational games
- cognitive development