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From single to multiprocessor real-time kernels in hardware.
Lennart Lindh
Johan Stärner
John Furunäs
Published in:
IEEE Real Time Technology and Applications Symposium (1995)
Keyphrases
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real time
low cost
vlsi architecture
video rate
graphics hardware
standard pc
vlsi implementation
feature space
vision system
kernel function
low latency
general purpose processors
graphics processing units
personal computer
hardware and software
low power
data acquisition