Sensor networks as video game input devices.
Anthony D. WhiteheadNick CramptonKaitlyn FoxHannah JohnstonPublished in: Future Play (2007)
Keyphrases
- sensor networks
- video games
- input device
- augmented reality
- sensor data
- wireless sensor networks
- learning experience
- user interface
- data collection
- sensor nodes
- data streams
- hand gestures
- underwater acoustic
- learning tools
- energy consumption
- search tasks
- eye gaze
- computer games
- sensor web
- communication cost
- communication bandwidth
- gesture recognition
- tablet pc
- base station
- eye tracker
- smart phones
- routing protocol
- mobile sensor networks
- human computer interaction
- heterogeneous sensor networks