Analysis of User Interaction with a Brain-Computer Interface Based on Steady-State Visually Evoked Potentials: Case Study of a Game.
Harlei Miguel de Arruda LeiteSarah Negreiros de CarvalhoThiago B. S. CostaRomis AttuxHeiko Horst HornungDalton Soares ArantesPublished in: Comput. Intell. Neurosci. (2018)