Augmented reality mobile apps for cultural heritage reactivation.
Mauricio HincapiéChristian DiazMaria-Isabel Zapata-CárdenasHenry de Jesus Toro RiosDalia ValenciaDavid Güemes-CastorenaPublished in: Comput. Electr. Eng. (2021)
Keyphrases
- cultural heritage
- augmented reality
- mobile apps
- mobile applications
- digital libraries
- business models
- multimedia
- mixed reality
- mobile devices
- m learning
- virtual reality
- virtual objects
- real environment
- smart phones
- human computer interaction
- mobile learning
- real scenes
- digital archives
- complex objects
- user interface
- relational databases
- learning games
- databases
- tangible interaction