Designing situated learning experiences for smart cities: the Inf@nziaDigiTales3.6 experience.
Maiga ChangMarta De AngelisAngelo GaetaFrancesco OrciuoliMimmo ParentePublished in: Interact. Learn. Environ. (2023)
Keyphrases
- learning experience
- smart cities
- multi user virtual environments
- learning tools
- smart city
- learning outcomes
- e learning
- learning process
- learning styles
- learning resources
- video games
- mobile learning
- learning scenarios
- world wide
- technology supported
- computer skills
- service integration
- science instruction
- entry point
- assessment tool
- learning opportunities
- immersive environments
- learning environment
- neural network
- educational games
- case study
- student learning