Lessons from Testing an Evolutionary Automated Game Balancer in Industry.
Mihail MorosanRiccardo PoliPublished in: GEM (2018)
Keyphrases
- computer games
- semi automated
- game theory
- virtual world
- game playing
- learning objectives
- case study
- game theoretic
- search based testing
- game design
- fully automated
- test set
- real time strategy games
- game play
- serious games
- pursuit evasion
- cooperative game
- data sets
- test data generation
- interactive video
- perfect information
- game tree search
- information systems
- imperfect information
- game based learning
- information technology
- software testing
- video games
- world wide