Measuring Learning Effects of a Gaming-Simulation Environment for the Domain of Knowledge Management.
Christoph NoorJacobijn SandbergBob J. WielingaPublished in: CELDA (2004)
Keyphrases
- simulation environment
- knowledge management
- learning algorithm
- learning systems
- web based learning
- reinforcement learning
- learning process
- supervised learning
- knowledge acquisition
- domain independent
- learning tasks
- computer based instruction
- bayesian networks
- digital games
- information systems
- decision making
- educational games
- knowledge engineering
- learning scenarios
- video games
- computer games
- neural network
- domain specific
- case study