The Game Transfer Phenomena Scale: An Instrument for Investigating the Nonvolitional Effects of Video Game Playing.
Angelica B. Ortiz de GortariHalley M. PontesMark D. GriffithsPublished in: Cyberpsychology Behav. Soc. Netw. (2015)
Keyphrases
- game playing
- general game playing
- multi player
- tic tac toe
- video games
- game tree search
- temporal difference learning
- video data
- game tree
- imperfect information
- opponent modeling
- multimedia
- video sequences
- game based learning
- game play
- board game
- world class
- game players
- adventure game
- attitudes toward
- human players
- computer games
- educational games
- learning outcomes