A Systematic Review of the Use of Virtual Reality Games in Post-stroke Rehabilitation.
Diogo PereiraDuarte DuqueVítor CarvalhoPublished in: SEGAH (2021)
Keyphrases
- virtual reality
- systematic review
- empirical studies
- virtual environment
- computer graphics
- three dimensional
- virtual world
- photorealistic
- virtual reality technology
- computer games
- virtual humans
- multi sensory
- augmented reality
- video games
- game theory
- collaborative virtual environments
- virtual museum
- real time
- computer animation
- multi agent
- multimedia
- data mining